//连接状态
enum ConnectStatus {
    connecting, connected, connectFail, connectOld
}

//游戏状态
enum StateType {
    ready = 1, continue, shuffle, gamestart, ting, fen, win, gameover, over, replay
}

//卡牌类型(1.万牌 2.条牌 3.筒牌 4.中发白 5.东南西北 6.春夏秋冬梅兰竹菊)
enum CardType {
    wan = 1, tiao, tong, zi, feng, hua
}

//升牌类型
enum PopupType {
    pause, changeThree
}

//中断类型
enum SoundType {
    chi = 1, peng, gang_ming, gang_an, gang_jian, gang_feng, buHua, ting, mingLou, hu,
    gangKai, yipaoduoxiang, hujiaozhuanyi
}

//回合类型
enum RoundType {
    quan = 0, duiju = 1
}


//------------------------------四川麻将------------------------------

//游戏状态
enum StateExType {
    unknow, changeThree, missing, gamestart
}

//换三张类型
enum ChangeThreeType {
    clockwise = 1,
    anti_clockwise,
    other
}

/**提示箭头类型 */
const enum AngleType {
    func = 0,
    tingPrompt
}


//枚举房间状态 normal daikai circle
enum RoomState {
    NORMAL,
    DAIKAI,
    CIRCLE,
}

/**分享回放类型 */
enum ReplayShare{
    CIRCLE,
}